World of Warcraft: Forever splits PvP progression between two resources: Honor and Rank Points. Blizzard keeps the familiar titles from the original game while adding a visible reward ladder and a weekly cap on rank progress.
Honor works as a currency earned from player kills, battlegrounds, and PvP quests. Highlighted battlegrounds grant more during their holiday weeks. Blizzard has also adjusted Honor gains across maps so Alterac Valley is not the only efficient choice.
Honor buys two gear sets, one blue and one epic. Upgrading to an epic item requires the matching blue piece plus an Emboldened Seal with its own rank requirement. Rewards span 14 ranks: the PvP trinket unlocks at rank 2, mounts at rank 11, and epic weapons at rank 14.
Each PvP season adds weekly journey tasks that award Honor and Rank Points. Three tasks per season also grant one Legacy Point each. Because these tasks connect to the Legacy System, unfinished objectives remain available in later seasons.
The closed beta runs through October 21, followed by launch on November 4. We covered the previous beta phase and its available dungeons in a separate story. The game page tracks both milestones.
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