For the Russian ArcheAge service, a separate classic realm would require work comparable to building the game again. In the first official Q&A installment, the localization team said the existing local build cannot support such a project. It also cautioned that China's version is not fully classic.
An eventual merge of the live Russian realms remains on the plan. The team began considering options with XLGAMES in the summer, but wants to avoid problems for different player groups before committing. The merge will be scheduled only after both sides agree on a workable approach.
No date was given.
Combat tuning is the clearest near-term change. Another phase of skill and stat adjustments is expected before year-end, with active abilities included when their effectiveness sits too far above or below the target. The first phase, covering equipment bonuses, went live on September 3.
The former Fortune Hunters faction will not return. Developers made the removal decision using global statistics and the needs of several player groups. New zones are also unlikely in the near term because the current focus is skill balance and building locations takes substantial time and resources.
This roadmap applies to the Russian localization rather than announcing a new global server. It is the first of three Q&A posts, and the remaining two have not yet been released. Bug-fix dates are also pending until the localization team receives and tests a client build containing the required changes. The team has not shared its 2027 roadmap, but says the Russian edition will continue receiving updates. MMOHUB's ArcheAge page has the game overview and regional details.
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