Mithrall is an open-world survival sandbox set in a golden age of dwarves, made by a ten-person team. Everyone belongs to one race split into seven peoples; the team cites Rust, Albion and WoW as influences.
There are no classes: gear grants abilities, so armour and a hammer can be swapped for blades, a bow or battle magic. Guilds build cities above ground or hide strongholds below, claim territory, control resources and tax their land. There are war, pack and flying mounts, creature taming and boss dungeons, and sieges are planned on servers of up to 15,000 players.
It is for patient fans of territorial warfare. The studio rebuilt the game from scratch and moved to third person, so earlier playtests show a different version; release is aimed at Q4 2027, with closed tests first. The trailer used AI tooling.




