Gaijin Entertainment and Star Gem will switch off the servers of space MMO Star Conflict on October 10, after more than ten years online. Right after that comes Star Conflict Community Edition, a version that lets you host a server yourself or join someone else's.
The shutdown was announced on April 16 and has followed a published plan. Registration and downloads from the official and Gaijin websites closed on May 14, and purchases were switched off on June 1. The studio named its reasons plainly: technical limitations, rising infrastructure costs and a shrinking active player base.
Until then, the final season is free: nearly every ship can be earned in events, and some premium and event ships are unlocked for everyone. Resources and currency work until the last day and will not carry over to a new server, so there is no point in saving them.
Community Edition is the full game server: all modes, matchmaking, chat, corporations, achievements, tournaments and the economy. You start it with a button on the login screen or set it up by hand from its databases and server applications, and some game data will be editable. To join another server, you enter its address and port on the login screen along with that server's username and password.
The catch is accounts. Every server keeps its own database, and progress from the official servers will not transfer. In return, a server owner can unlock every ship, all equipment and cosmetics. Whether shared community servers with a real player base appear is now up to the players. Star Gem plans to publish detailed instructions on shutdown day.
Another game is coming in the same universe: Star Conflict: Burrownauts, a roguelite about space miners planned for early 2027. It is not an MMO.
The shutdown date is on the game page.
Comments 0
Sign in to comment
No comments yet — be the first.