ARK: Survival Ascended's delayed update has reached the live game. The engine has moved to Unreal Engine 5.8, while Studio Wildcard has released Enigmasaur and a full Giganotosaurus overhaul in the same build.
The engine upgrade is meant to reduce GPU workload and improve foliage and distant vistas. Lumen Lite currently works with selected PC graphics settings, with broader support planned later. The update is available on PC, PlayStation, and Xbox.
Enigmasaur closes the first season of Fantastic Tames. It transforms into other creatures and retains selected abilities from previous forms. It appears across existing maps ranging from The Center and Scorched Earth to Lost Colony and Astraeos.
Giganotosaurus now uses the Apex Challenge taming method, so the old knockout approach no longer works. Below 75% health, it gradually gains up to 50% more damage and 30% damage resistance. Nearby allied creatures receive part of that bonus.
We covered the engine delay separately. UE 5.8 and both promised creature updates are now available in the main game. Upcoming dates are tracked on our ARK: Survival Ascended page.
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