XLGAMES has turned Steam Next Fest complaints into launch fixes for ArcheAge Chronicles. On first boot, the client now compiles shaders visibly rather than leaving the player at a blank display. Several login errors and dropped connections have also been addressed.
The client chooses a server region from the player's location, with Brazil and Singapore added to the list. Switching between peaceful and conflict channels should no longer split a party. Cross-channel invitations and a shortcut to the leader's channel are included too.
Losing the connection no longer wipes progress made inside instanced content. A few sections that forced solo play in the demo can also be completed with a party. The settings menu also gains ten rebindable interface shortcuts, separate camera inversion options for mouse and controller, and smooth camera rotation.
The studio did not rush a broad combat rewrite into launch. Feedback on stamina, hit reactions, and movement speed varied, so XLGAMES created a dedicated combat team. It will work on those systems, ranged soft-lock targeting, and party aggro during Early Access.
A post-launch update planned for December gives Warrior a female character option and the Gladius as a third weapon. XLGAMES intends to extend both changes to other classes over time and remove the remaining gender restrictions before full release.
The launch map is vastly larger than the demo. It spans over sixty zones and has more than a thousand locations tied to discovery or gathering.
The doors open November 3 at 15:00 PT. Pricing and the no-subscription model are covered in our earlier story.
Launch reminders are available on the ArcheAge Chronicles page.
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