Feudums is a medieval strategy game from Kalamona Studios that blends grand strategy, turn-based 4X and social play. Each player leads a noble house, and every vassal, rival and liege around you is another real person.
The world runs on a shared tick-based simulation: everyone's orders resolve together at set intervals, so you can plan ahead without staying online, and leave high-level instructions while away. Diplomacy is non-binding, so deals can be broken and alliances keep shifting. Seasons, wars, debt and betrayal reshape the map, and a house's legacy carries across campaigns. Purchases are cosmetic, mods are supported, and the designers cite Lords of the Realm and Crusader Kings.
It suits patient players who enjoy diplomacy. It has long been in open alpha: the free Steam demo gets regular updates, but development is still early.




